The Elder Scrolls IV: Knights of the Nine, https://elderscrolls.fandom.com/wiki/Valthume_(Skyrim)?oldid=3116181. Behind the benches is a trapdoor and there are stairs leading down from the balcony you are on. The Reach Guide for ESO Markarth DLC . Reloading an old save or using a ranged. Before adding a bug to this list, consider the following: *Disclosure: Some of the links above are affiliate links, meaning, at no additional cost to you, Fandom will earn a commission if you click through and make a purchase. Gamepedia. Evil in Waiting. Learn it and grab the chest, then continue on to be taken back to Valthume." I've completed the quest "Evil In Waiting" and I still can't for the life of me find it. After a few pace the corridor turns to the south and opens into a larger corridor with roots crisscrossing the floor. The balcony and the floor below have many sarcophagi, but only a few contain slumbering draugr that will burst out. It is located southeast of Markarth, and southwest of Rorikstead. Before descending the stairs there are two imp stool fungi with an apothecary's satchel, found among the rubble on your left as you enter between them and two burial urns on a side board against the north wall. After a few paces, the corridor staggers to the left and ends at an iron door. The path continues to the south, with another slumbering draugr in an alcove at the far end. Coral Dragon Claw: The Coral Dragon Claw can be obtained in two ways: 2. This section contains bugs related to Valthume (Skyrim). Ulyn's journal gives a hint for the values of the resonator 1 and 6: 3 and 18. You can get the word without raising the gate by standing by the wall to the right of the word wall (the side with the door to the next chamber) and pressing yourself as close to the wall as possible. Es gibt vier Hebel, die Reihenfolge ist einfach und ihr findet sie von der Decke hängend: Adler, Fisch, ... Skyrim. The gate in front of the Word Wall may close on the Dragonborn while they are inside. In the southwestern corner is a bookcase holding eleven common books, a random potion of stamina and a random potion of strength. There is also a doorway in the northeastern corner, but that way has caved-in, you can however peer through a gap and see deeper into the barrow. Pressure buttons causing lamps filled with hot coals to fall in oil slicks. The tunnel behind twists and turns until it reaches a room with a stone table with a dead draugr in front of you, an alchemy lab on your immediate left, with a sideboard to the right holding three random potions, one healing, one magicka and one stamina. The next area is the Valthum Catacombs, where you will retrieve the second Opaque Vessel. It can also be reached by going up the hill, to the southwest of Gloomreach, or following the path south from Dushnikh Yal . Sign In. Evil in Waiting A broken table to the west holds a leather strip, with an open door to the left of it leading to another small room. The Solution to the Iron Claw Door in Valthume. If the throne the skeleton is sitting in in the first room is sat in and then stand up, the Dragonborn may be unable to move. There are in total 11 dragon claws: 1. Valthume is an ancient Nordic tomb in The Elder Scrolls V: Skyrim. Against the west wall is a sideboard with an unlocked chest on top. Through the first entrance of Valthume, there will be a ghost named Valdar who gives this quest. He will burst from the sarcophagus in the center of the large room at the beginning. On the table there are two potions of regeneration, a random potion of magicka, a random potion of health and another random potion of strength. This gate can also stay closed, in this case shooting it with a ranged spell or weapon, or jumping on it may open it. The first is from Birna the shop keeper in Winterhold. The gems can be disabled by grabbing the soul gems from the room looking out at the hallway they shoot into, or knocking them off with arrows or the. There are two exits from this room one to the left of the shelves to the south and the other in the southeast corner, heading east. As you approach the area around Valthume, you will experience short, strong earthquakes. Back in the main chamber, the door to the east leads to Valthume Catacombs. Beyond the sarcophagus, at the rear of the room is a throne on a raised platform with lit torches on either side. Elder Scrolls is a FANDOM Games Community. Beyond the gated doorway is a room guarded by a leveled draugr containing numerous sarcophagi, all of which are inactive, the second opaque vessel and a row of three spellcaster traps, that only shoot through the windows into the next corridor, so you are safe to remove the soul gems from this side. Valthume Catacombs The sounds will play but nothing else will happen. Hold The dungeon is spread out into three different areas, infested by draugrs. The UESPWiki – Your source for The Elder Scrolls since 1995, https://en.uesp.net/w/index.php?title=Skyrim:Valthume&oldid=2244319. The corridor continues past the room and end at an unlocked iron door. Don't forget to loot his ash pile for the mask and his unique staff. "Valthume in The Reach. Behind the door is a room with more oil lanterns above and an oil slick on the floor, there are two skeever and a draugr in this room, setting fire to the oil slick should take care of them. Also added dialogue for Serana when she's in Halldir's Cairn, and Valthume. DraugrDragon Priest (Hevnoraak)Frostbite Spiders To the north is a window out into the room previously traversed with the two skeevers. Behind the door is a stairwell with a wooden spiral staircase leading up. Here the path turns to the west, with yet another draugr ahead and turning north there is another in an alcove on your left. I have translated the wall to the best of my ability here. When the iron dragon claw is picked up, it activates a pressure plate, and the four statues around the pedestal will begin to breathe fire. Few adventurers choose to brave the rocky highlands of the Reach. I've found the area it's in, but I can't release the bars guarding it. Drop down into the garden to Sneak into Lord … The puzzle door solution, from top to bottom, is as follows: There are a great number of leveled draugr here, as well as the dragon priest Hevnoraak. To the west there is a gated doorway with a chain in an alcove on the right wall, between stacks of coffins. The spider's death is not required to clear the location unless the trap was activated. Once you have agreed to help he will instruct you on what is required and lower a hidden door at the rear of the room. Seen down the first is from Birna the shop keeper in Winterhold a sad... The quest `` Evil in Waiting '' and i still ca n't release the to... 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